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Thursday, March 31 • 13:55 - 14:20
S25-06 DOMUS: Cyber─archeology and education

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DOMUS: Cyber-Archeology and Education

Alex da Silva Martire, Tatiana Bina

This presentation is focused on the development and implementation of the project elaborated by the Laboratory for Roman Provincial Archaeology (LARP - University of Sao Paulo) named DOMUS: the first online Brazilian cyber-archaeological application that enables users to navigate in three-dimensional virtual environment that simulates an ancient house during the Roman Empire. 
It will be presented the application development process starting from its initial conception (based on archaeological remains of Pompeii and Herculaneum), through the complete modeling and texturing in Autodesk Maya software to the creation of real-time interactivity on the Unity engine.
We will focus on the implementation of our educational proposal in schools. DOMUS was applied for the very first time at Colégio Unidade Jardim (a high school in Sao Paulo). The activity consisted of asking the students (aged from 10 to 12 years) to navigate through the idealized three-dimensional Roman house in order to explore its rooms and objects, and also to perceive inherent subjects belonging to Pompeian domestic art and architecture. The main intended goals of our proposal were: a) enable an otherness experience for students (so they can reflect on the historical use of the house); b) make use of “L’histoire du quotidian” (a much more approachable way to present History to students); c) discuss the technological and historical choices that were made during the development of the application; and d) evaluate the reception of the application. In this manner, it will be presented the stages involved in the implementation of the activity with students and how our cyber-archaeological application allowed them to establish the link between archaeological remains and their own daily lives through a computer emulation.

Thursday March 31, 2016 13:55 - 14:20 CEST
Domus Media, Auditorium 13